第二章源代码:
invoke ExitProcess,NULL/0
db:Byte 1字节(半字)FF 8位
dw:word 2字节(字) FFFF 16位
dd:dword 4字节(双字)FFFFFFFF 32位
offset:获取偏移地址指针,用于全局变量,32位取址
压栈从invoke最后的参数开始压
第三章源码:
无
第四章源码:
窗口源码:;----------------------------------------------------------
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>|
; FirstWindow.asm----------------------------------窗口程序的模板代码
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 使用 nmake 或下列命令进行编译和链接:
; ml /c /coff FirstWindow.asm
; Link /subsystem:windows FirstWindow.obj
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
.386
.model flat,stdcall
option casemap:none
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; Include 文件定义---------------------------
include windows.inc
include gdi32.inc
includelib gdi32.lib
include user32.inc
includelib user32.lib
include kernel32.inc
includelib kernel32.lib
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 数据段----------------------
.data?
hInstance dd ?
hWinMain dd ?
;常量字串段----------------------------------------------------------
.const
szClassName db 'MyClass',0
szCaptionMain db 'My first Window !',0
szText db 'Win32 Assembly, Simple and powerful !',0
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 代码段------------------------------------------------------------
.code
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 窗口过程-----------------------------------------------------------
_ProcWinMain proc uses ebx edi esi hWnd,uMsg,wParam,lParam
local @stPs:PAINTSTRUCT
local @stRect:RECT
local @hDc
mov eax,uMsg
;窗口刷新-----------*************************************************
.if eax == WM_PAINT
invoke BeginPaint,hWnd,addr @stPs
mov @hDc,eax
invoke GetClientRect,hWnd,addr @stRect;获取窗口大小
invoke DrawText,@hDc,addr szText,-1,\
addr @stRect,\
DT_SINGLELINE or DT_CENTER or DT_VCENTER;在写窗口
invoke EndPaint,hWnd,addr @stPs
;窗口关闭************************************************************
.elseif eax == WM_CLOSE
invoke DestroyWindow,hWinMain
invoke PostQuitMessage,NULL
;默认窗口过程***********************************************************
.else
invoke DefWindowProc,hWnd,uMsg,wParam,lParam
ret
.endif
;退出子窗口进程返回*****************************************************
xor eax,eax
ret
_ProcWinMain endp
;主程序----->>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_WinMain proc
local @stWndClass:WNDCLASSEX
local @stMsg:MSG
invoke GetModuleHandle,NULL
mov hInstance,eax
invoke RtlZeroMemory,addr @stWndClass,sizeof @stWndClass
;********************************************************************
; 注册窗口类
invoke LoadCursor,0,IDC_ARROW
mov @stWndClass.hCursor,eax
push hInstance
pop @stWndClass.hInstance
mov @stWndClass.cbSize,sizeof WNDCLASSEX
mov @stWndClass.style,CS_HREDRAW or CS_VREDRAW
mov @stWndClass.lpfnWndProc,offset _ProcWinMain
mov @stWndClass.hbrBackground,COLOR_WINDOW + 1
mov @stWndClass.lpszClassName,offset szClassName
invoke RegisterClassEx,addr @stWndClass
;********************************************************************
; 建立并显示窗口-----------------------------------------------
invoke CreateWindowEx,WS_EX_CLIENTEDGE,offset szClassName,offset szCaptionMain,\
WS_OVERLAPPEDWINDOW,\
100,100,600,400,\
NULL,NULL,hInstance,NULL
mov hWinMain,eax
invoke ShowWindow,hWinMain,SW_SHOWNORMAL
invoke UpdateWindow,hWinMain
;********************************************************************
; 消息循环------------------------------------------------------
.while TRUE
invoke GetMessage,addr @stMsg,NULL,0,0
.break .if eax == 0
invoke TranslateMessage,addr @stMsg
invoke DispatchMessage,addr @stMsg
.endw
ret
_WinMain endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
start:;入口点--------------------->
call _WinMain
invoke ExitProcess,NULL
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
end start
;>--------------<firstwindow-1收获>---------------------------<
WM_CREATE---->CreateWindowEx
wsprintf----->用法和sprintf一样::欲输出的字串指针,输出格式,格式含有参数
WM_COPYDATA--->要复制字串长度和位置,
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